New media refers to on-demand access to content anytime, anywhere, on any digital device, as well as interactive user feedback, creative participation and community formation around the media content. Another important promise of new media is the "democratization" of the creation, publishing, distribution and consumption of media content. Another aspect of new media is the real-time generation of new, unregulated content.
Most technologies described as "new media" are digital, often having characteristics of being manipulated, networkable, dense, compressible, and interactive. Some examples may be the Internet, websites, computer multimedia, video games, CD-ROMS, and DVDs.
New media does not include television programs, feature films, magazines, books, or paper-based publications – unless they contain technologies that enable digital interactivity. Wikipedia, an online encyclopaedia, is an example, combining Internet accessible digital text, images and video with web-links, creative participation of contributors, interactive feedback of users and formation of a participant community of editors and donors for the benefit of non-community readers. Facebook is an example of the social media model, in which most users are also participants.
Open educational resources (OERs) are free and openly licensed educational materials that can be used for teaching, learning, research, and other purposes.
The term was first used at a UNESCO conference in 2002, although OERs were being produced and used before that time. For instance, the MIT OpenCourseWare project, which began in 2001, was one of the first major initiatives of the OER movement.
OERs include courses, course materials, content modules, learning objects, collections, and journals. OERs also comprise tools for delivering educational content, e.g. software that supports the creation, delivery, use and improvement of open learning content, searching and organization of content, content and learning management systems, content development tools, and on-line learning communities. Resources for the implementation of open education include intellectual property licenses that govern open publishing of materials, design-principles, and localization of content.
Since OERs are resources meant to be used for education rather than accredited educational institutions, they can neither award degrees nor provide academic or administrative support to students.
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